pub struct ExpDecayPayout;Expand description
The ExpDecayPayout model computes rewards using a continuous exponential decay based on the input variable.
Concept: Smooth Decay Function
§Formula
reward = r0 * e^(-a * x)§Signed Arithmetic
The exponent -a * x is always non-positive for a >= 0 and x >= 0.
Unsigned fixed-point types cannot represent negative numbers, so the
negation is performed inside a concrete FixedI128 workspace via
FixedSignedCast, then projected back. This makes the model correct
for both signed and unsigned Asset and FixedPoint types.
§Characteristics:
- Continuous decay: Smooth reduction instead of stepwise halving.
- Non-linear scaling: Faster decay as
aincreases. - Deterministic: Same input and parameters yield identical results.
- Fixed-point safe: Signed intermediate arithmetic via
FixedSignedCast. - Works with unsigned types: No
Negbound; negation inFixedI128. - Context-driven: Controlled via
ExpDecayPayoutConfig.
§Applications:
- Emission schedules with smooth decay.
- Staking reward tapering.
- Time-based incentive reduction.
- Economic stabilization mechanisms.
§Use Cases
- Replacing halving with a smoother continuous decay.
- Gradual reward reduction without abrupt drops.
- Fine-tuned monetary policy control.
§Example
let config = ExpDecayPayoutConfig {
initial_reward: 1000u128,
decay_constant: FixedU128::saturating_from_rational(1, 10), // a = 0.1
};
// x = 10: reward = 1000 * e^(-1.0) ~= 367
assert_eq!(ExpDecayPayout::compute(10u128, Some(config)), 367);Trait Implementations§
Source§impl Debug for ExpDecayPayout
impl Debug for ExpDecayPayout
Source§impl Default for ExpDecayPayout
impl Default for ExpDecayPayout
Source§fn default() -> ExpDecayPayout
fn default() -> ExpDecayPayout
Source§impl<FixedPoint, Asset> PurePluginModel<Asset, ExpDecayPayoutConfig<Asset, FixedPoint>, Asset> for ExpDecayPayoutwhere
Asset: Copy + IntegerToFixed + FixedForInteger<FixedPoint = FixedPoint>,
FixedPoint: FixedPointNumber + FixedSignedCast<Signed = FixedI128>,
impl<FixedPoint, Asset> PurePluginModel<Asset, ExpDecayPayoutConfig<Asset, FixedPoint>, Asset> for ExpDecayPayoutwhere
Asset: Copy + IntegerToFixed + FixedForInteger<FixedPoint = FixedPoint>,
FixedPoint: FixedPointNumber + FixedSignedCast<Signed = FixedI128>,
Source§fn compute(
&self,
x: Asset,
context: &ExpDecayPayoutConfig<Asset, FixedPoint>,
) -> Asset
fn compute( &self, x: Asset, context: &ExpDecayPayoutConfig<Asset, FixedPoint>, ) -> Asset
Auto Trait Implementations§
impl Freeze for ExpDecayPayout
impl RefUnwindSafe for ExpDecayPayout
impl Send for ExpDecayPayout
impl Sync for ExpDecayPayout
impl Unpin for ExpDecayPayout
impl UnwindSafe for ExpDecayPayout
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