pub enum SumDynType<Type = (), S = ConstU32<0>>{
None,
Some(Type),
Many(BoundedVec<Type, S>),
}Expand description
A concrete representation of field cardinality: zero, one, or many values.
SumDynType unifies the possible shapes of a field into a single type:
- absence (
None) - a single value (
Some) - multiple values (
Many)
§Context
In the virtual field system:
VirtualDynFielddefines field behavior abstractly (type-level)SumDynTypeprovides a concrete, value-level representation
It is commonly used as the backing representation (Repr) for
dynamically shaped fields.
§Representation Model
The Many variant is backed by a [BoundedVec], giving it
vector-like semantics:
- dynamically sized (up to a bound)
- growable and shrinkable
- capacity enforced via a type-level limit
This makes SumDynType suitable for:
- flexible schemas
- deferred structure
- abstraction across boundaries where size is not fixed
§Variants
None: no valueSome(Type): exactly one valueMany(BoundedVec<Type, S>): multiple values with vector semantics
§Type Parameters
Type: element typeS: type-level capacity bound
§Key Property
This is a concrete (non-virtual) representation using bounded vector semantics, allowing flexible cardinality within a constrained capacity.
§Default Generics
Type = (): no meaningful value (unit type)S = ConstU32<0>: zero capacity,Manycannot store elements
Together, this yields a no-op, zero-capacity representation, useful as a placeholder in generic contexts.
Variants§
Trait Implementations§
Source§impl<Type, S> Clone for SumDynType<Type, S>
impl<Type, S> Clone for SumDynType<Type, S>
Source§fn clone(&self) -> SumDynType<Type, S>
fn clone(&self) -> SumDynType<Type, S>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl<Type, S> Debug for SumDynType<Type, S>
impl<Type, S> Debug for SumDynType<Type, S>
Source§impl<Type, S> Decode for SumDynType<Type, S>
impl<Type, S> Decode for SumDynType<Type, S>
Source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy,
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy, ) -> Result<Self, Error>
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Source§impl<Type, S> Default for SumDynType<Type, S>
impl<Type, S> Default for SumDynType<Type, S>
Source§fn default() -> SumDynType<Type, S>
fn default() -> SumDynType<Type, S>
Source§impl<Type, S> Encode for SumDynType<Type, S>
impl<Type, S> Encode for SumDynType<Type, S>
Source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
Source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy,
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy, )
§fn using_encoded<R, F>(&self, f: F) -> R
fn using_encoded<R, F>(&self, f: F) -> R
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Source§impl<Type, S> FromTag<Type, SomeTag> for SumDynType<Type, S>
impl<Type, S> FromTag<Type, SomeTag> for SumDynType<Type, S>
Source§impl<Type, S> MaxEncodedLen for SumDynType<Type, S>
impl<Type, S> MaxEncodedLen for SumDynType<Type, S>
Source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
Source§impl<Type, S> PartialEq for SumDynType<Type, S>
impl<Type, S> PartialEq for SumDynType<Type, S>
Source§impl<Type, S> TryFromTag<Vec<Type>, ManyTag> for SumDynType<Type, S>
impl<Type, S> TryFromTag<Vec<Type>, ManyTag> for SumDynType<Type, S>
Source§impl<Type, S> TryIntoTag<(), NoneTag> for SumDynType<Type, S>
impl<Type, S> TryIntoTag<(), NoneTag> for SumDynType<Type, S>
Source§impl<Type, S> TryIntoTag<Type, SomeTag> for SumDynType<Type, S>
impl<Type, S> TryIntoTag<Type, SomeTag> for SumDynType<Type, S>
Source§impl<Type, S> TypeInfo for SumDynType<Type, S>
impl<Type, S> TypeInfo for SumDynType<Type, S>
impl<Type, S> DecodeWithMemTracking for SumDynType<Type, S>
impl<Type, S> EncodeLike for SumDynType<Type, S>
impl<Type, S> Eq for SumDynType<Type, S>
Auto Trait Implementations§
impl<Type, S> Freeze for SumDynType<Type, S>where
Type: Freeze,
impl<Type, S> RefUnwindSafe for SumDynType<Type, S>where
Type: RefUnwindSafe,
S: RefUnwindSafe,
impl<Type, S> Send for SumDynType<Type, S>
impl<Type, S> Sync for SumDynType<Type, S>
impl<Type, S> Unpin for SumDynType<Type, S>
impl<Type, S> UnwindSafe for SumDynType<Type, S>where
Type: UnwindSafe,
S: UnwindSafe,
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const FALLBACK_TARGET: &'static str = const FALLBACK_TARGET: &'_ str = "routine";
Default logging target if none is provided.
Most routines, especially offchain workers or background tasks, use this target for simplicity.
It allows a consistent place to look for routine logs without requiring every call to specify a target.
Note: This target is only a conveninence and may be somewhat vague. To ensure errors can still be traced accurately, the logged messages should include additional metadata (e.g., module name, error index, or contextual info) so that the source of the error can be identified even if the target is generic.
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) -> <T as Logging<Time>>::Logger
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