pub enum Polarity {
Constructive,
Destructive,
Composite,
Indeterminate,
}Expand description
A generic enum representing the polarity or nature of an entity.
This enum captures whether something is fundamentally constructive, destructive, a mix of both, or undefined. It is abstract and domain-independent, making it suitable for systems that involve influence, intent, or behavioral modeling.
§Variants:
Constructive: Positive or generative in nature.Destructive: Negative or harmful in nature.Composite: Contains both constructive and destructive traits.Indeterminate: Polarity is undefined, neutral, or undecided.
§Use Cases:
- Reputation systems: To classify behavior or actions.
- Governance models: To evaluate the polarity of proposals or arguments.
- Content moderation: Tagging interactions or submissions by nature.
- Feedback analysis: To assess sentiment or system feedback.
§Relation to Disposition:
Often used similar to Disposition to provide richer semantic meaning:
Dispositionindicates the stance (affirmative, contrary, awaiting).Polarityindicates the nature or impact (constructive, destructive, etc.).
Variants§
Constructive
Represents a positive, generative, or beneficial nature.
Destructive
Represents a negative, harmful, or destructive nature.
Composite
Represents a mix of both constructive and destructive traits.
Indeterminate
Represents an undefined, neutral, or undecided polarity.
Trait Implementations§
Source§impl Decode for Polarity
impl Decode for Polarity
Source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy,
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy, ) -> Result<Self, Error>
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>,
) -> Result<DecodeFinished, Error>where
I: Input,
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Source§impl Encode for Polarity
impl Encode for Polarity
Source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
Source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy,
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy, )
§fn using_encoded<R, F>(&self, f: F) -> R
fn using_encoded<R, F>(&self, f: F) -> R
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Source§impl MaxEncodedLen for Polarity
impl MaxEncodedLen for Polarity
Source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
Source§impl PositionIndex for Polarity
impl PositionIndex for Polarity
Source§impl VariantCount for Polarity
impl VariantCount for Polarity
Source§const VARIANT_COUNT: u32 = 4u32
const VARIANT_COUNT: u32 = 4u32
impl EncodeLike for Polarity
impl Eq for Polarity
impl StructuralPartialEq for Polarity
Auto Trait Implementations§
impl Freeze for Polarity
impl RefUnwindSafe for Polarity
impl Send for Polarity
impl Sync for Polarity
impl Unpin for Polarity
impl UnwindSafe for Polarity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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impl<T> CheckedConversion for T
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Self: TryFrom<T>,
fn checked_from<T>(t: T) -> Option<Self>where
Self: TryFrom<T>,
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Self: TryInto<T>,
fn checked_into<T>(self) -> Option<T>where
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§impl<T> Clear for T
impl<T> Clear for T
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Decode,
impl<T> DecodeAll for Twhere
T: Decode,
§fn decode_all(input: &mut &[u8]) -> Result<T, Error>
fn decode_all(input: &mut &[u8]) -> Result<T, Error>
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fn equivalent(&self, key: &K) -> bool
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fn equivalent(&self, key: &K) -> bool
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T: Codec,
impl<T> Hashable for Twhere
T: Codec,
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impl<T> Instrument for T
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Source§const FALLBACK_TARGET: &'static str = const FALLBACK_TARGET: &'_ str = "routine";
const FALLBACK_TARGET: &'static str = const FALLBACK_TARGET: &'_ str = "routine";
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type Logger = DispatchError
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type Level = LogLevel
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err: &<T as Logging<Time>>::Logger,
timestamp: Time,
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