pub struct FixedRatePayout;Expand description
The FixedRatePayout model computes rewards using a fixed proportional rate, scaling linearly with the input asset.
Concept: Linear Proportional Function
§Formula
reward = x * r§Characteristics:
- Linear scaling: Reward increases proportionally with input
- Simple and efficient: Minimal computation required
- Deterministic: Same input and rate yield identical results
- Fixed-point safe: Uses fixed-point arithmetic for precision
- Context-driven: Controlled via
FixedRateConfig
§Applications:
- Percentage-based rewards (e.g., staking yield)
- Fee or commission calculations
- Proportional incentive distribution
- Basic inflation mechanisms
§Use Cases
- Rewarding participants based on stake size
- Applying consistent percentage returns
- Baseline reward models for systems
§Example
let config = FixedRateConfig {
rate: FixedU128::from_rational(1, 100), // 1%
};
let reward = FixedRatePayout::compute(1000u128, Some(config));
// reward = 1000 * 0.01 = 10Trait Implementations§
Source§impl Debug for FixedRatePayout
impl Debug for FixedRatePayout
Source§impl Default for FixedRatePayout
impl Default for FixedRatePayout
Source§fn default() -> FixedRatePayout
fn default() -> FixedRatePayout
Source§impl<FixedPoint, Asset> PurePluginModel<Asset, FixedRateConfig<FixedPoint>, Asset> for FixedRatePayoutwhere
Asset: IntegerToFixed + FixedForInteger<FixedPoint = FixedPoint>,
FixedPoint: FixedPointNumber,
impl<FixedPoint, Asset> PurePluginModel<Asset, FixedRateConfig<FixedPoint>, Asset> for FixedRatePayoutwhere
Asset: IntegerToFixed + FixedForInteger<FixedPoint = FixedPoint>,
FixedPoint: FixedPointNumber,
Source§fn compute(&self, input: Asset, context: &FixedRateConfig<FixedPoint>) -> Asset
fn compute(&self, input: Asset, context: &FixedRateConfig<FixedPoint>) -> Asset
Auto Trait Implementations§
impl Freeze for FixedRatePayout
impl RefUnwindSafe for FixedRatePayout
impl Send for FixedRatePayout
impl Sync for FixedRatePayout
impl Unpin for FixedRatePayout
impl UnwindSafe for FixedRatePayout
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