pub struct CappedPenalty;Expand description
Applies a bounded range constraint to penalties.
Concept: Range Clamping (Floor + Cap)
Each penalty is transformed as:
f(p) = max(floor, min(p, cap))- Ensures penalties stay within a defined range.
- Zero penalties are ignored.
§Characteristics:
- Bi-directional bounds: Enforces both minimum and maximum limits.
- Stabilizing: Prevents extremely low or high penalties.
- Deterministic: Stateless transformation.
§Applications:
- Enforcing minimum punishment levels
- Preventing extreme slashing or negligible penalties
- Maintaining consistent penalty distributions
§Example:
input = [(A, 5), (B, 100)]
floor = 10, cap = 50
output = [(A, 10), (B, 50)]Trait Implementations§
Source§impl Debug for CappedPenalty
impl Debug for CappedPenalty
Source§impl Default for CappedPenalty
impl Default for CappedPenalty
Source§fn default() -> CappedPenalty
fn default() -> CappedPenalty
Source§impl<Id, Penalty, PenaltyList> PurePluginModel<PenaltyList, CappedPenaltyConfig<Penalty>, PenaltyList> for CappedPenaltywhere
PenaltyList: IntoIterator<Item = (Id, Penalty)> + FromIterator<(Id, Penalty)> + Extend<(Id, Penalty)> + Default + Clone,
Penalty: PartialOrd + Copy + Zero,
impl<Id, Penalty, PenaltyList> PurePluginModel<PenaltyList, CappedPenaltyConfig<Penalty>, PenaltyList> for CappedPenaltywhere
PenaltyList: IntoIterator<Item = (Id, Penalty)> + FromIterator<(Id, Penalty)> + Extend<(Id, Penalty)> + Default + Clone,
Penalty: PartialOrd + Copy + Zero,
Source§fn compute(
&self,
input: PenaltyList,
context: &CappedPenaltyConfig<Penalty>,
) -> PenaltyList
fn compute( &self, input: PenaltyList, context: &CappedPenaltyConfig<Penalty>, ) -> PenaltyList
Auto Trait Implementations§
impl Freeze for CappedPenalty
impl RefUnwindSafe for CappedPenalty
impl Send for CappedPenalty
impl Sync for CappedPenalty
impl Unpin for CappedPenalty
impl UnwindSafe for CappedPenalty
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